--! file: mastercontroller.lua --This is the master game controller for my little space game MasterController = Object:extend() function MasterController:new(bounds) self.score = 0 self.lives = 3 self.playableBounds = bounds self.currentEnemies = {} self.listOfStages = {} end function MasterController:spawnEnemy() end --Handle game stages --Stage Types: Meteor Swarm --Enemy Attack (various types?) --Boss Battle --Spawn enemies --Handle Score / Cash --Set interlevel bid from Space Cop or Space Waifu --End of Level Ledger / Score Sheet