A Python script for running Doom
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import os
import subprocess
path = os.getcwd()
def menuPrinter(list):
for i in range(len(list)):
print(str(i) + ": " + list[i])
# Dynamic Introduction!
print("So it looks like you wanna play some fuckin\' DOOM!")
print("Checking current directories...")
# On Start: Check if necessary folders are there
# ./gameplay/, ./maps/, ./misc/
if (os.path.isdir('gameplay') == False):
print("Making Gameplay folder...")
os.mkdir('gameplay')
if (os.path.isdir('maps') == False):
print("Making Maps folder...")
os.mkdir('maps')
if (os.path.isdir('misc') == False):
print("Making Misc Folder...")
os.mkdir('misc')
# Load Config File
settings = (open("Settings.txt")).read()
print(settings.splitlines())
# TODO: Throw everything into a dictionary and utilize at runtime
# Detect SourcePorts
# Source Port list: GZDoom, UZDoom, ChocolateDoom, DSDA-Doom, Woof!
sourceport_dict = {
"UZDoom": {
"runcommand": "uzdoom-alpha"
},
"Woof": {
"runcommand": "~/Games/Woof/woof/build/src/woof"
}
}
print("The command for running UZDoom is: " +
sourceport_dict["UZDoom"]["runcommand"])
# print("Running UZDoom with no arguements...")
# subprocess.run(sourceport_dict["UZDoom"]["runcommand"]
# + " ./gameplay/PVT_STONE_V12_5.wad", shell = True)
# subprocess.run(sourceport_dict["Woof"]["runcommand"], shell=True)
# List all that stuff in a file
print("Listing everything in Maps...")
print(os.listdir("./maps/"))
print("Listing everything in Gameplay...")
print(os.listdir("./gameplay/"))
print("Listing everything in Misc...")
print(os.listdir("./misc/"))
print("Sample Maps listing: ")
menuPrinter(os.listdir("./maps/"))
# Store last configs for later use
# Configure SourcePort
# Add Gameplay WAD (optional)
# Select Map WADs
print("END OF PROGRAM")